Tag Archives: Hyperborea

The Black City (Campaign Idea)

Last year I really got into John Arendt’s Black City Project. John explains the Black City as follows: The vision behind the project is to create a “weird horror” megadungeon, that blends the standard D&D tropes with aliens and elements … Continue reading

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Fall of Atlantis (Campaign Idea)

For the past few months I’ve been running a Dolmenwood/ Barrowmaze mashup using Labyrinth Lord and haven’t posted too much about ACKS. In the background, though, I’ve been reading the sneak peek pdfs of the ACKS Heroic Companion and Barbarian … Continue reading

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Hyperborean Laboratory Finale

I wrapped up the Hyperborean Laboratories this week. The Murderhobos reached the main control computer for the entire facility and were trying to deactivate the portals, but rolled a natural “1” instead. The site promptly began folding in on itself, … Continue reading

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Revisionist Theology Pt. 3 – Artemis

This is my third Revisionist Theology post, converting the Empyrean gods of the Auran campaign to the Greek gods of AS&SH. Today I provide guidelines for Artemis. This one was tricky; Artemis is the goddess of the hunt, but I … Continue reading

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Revisionist Theology Pt. 2 – Apollo

As I mentioned in a previous post, I now regret replacing the classical Greek gods of Hyperborea (Apollo, Artemis) with their Empyrean equivalents from the Auran campaign setting (Ammonar, Ianna). I’m considering a ret-con, swapping all previous references of Ammonar … Continue reading

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Draining Characters of their Hard-Earned Gold

I’ve been running some low-level games for my kids lately. They’re really keen on knowing what they can buy with their ill-gotten loot. This came up as well in my previous Sakkara game, and I figured I should highlight “interesting things … Continue reading

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Revisionist Theology Pt. 1 – Mjölnir

I’ve been running my Astonishing ACKS campaign for a few years now. I’m pretty happy with how things are going, and am glad that I’ve archived a lot of my thoughts on this gameblog, but there are a few things … Continue reading

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