Category Archives: House Rules

The Friar (Cleric Variant)

I’m adding the friar class as an option in my current campaign. It’s adapted from the Fantastic Heroes & Witchery RPG by Dominique Crouzet. Friars are all sorts of wandering preachers and simple parish priests, whose religious ideal is to … Continue reading

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Half-Goats in DolmenBarrow

Requirements: CON 9 Ability Modifiers: CON +1, INT -1, CHA -2 Ability Min/Max: STR 6/18, DEX 3/17, CON 9/19, INT 3/15, WIS 3/14, CHA 3/12 Half-goats result from matings between humans and goatfolk. The majority of these cross-breeds are moronic … Continue reading

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Lumpen-Ones in DolmenBarrow

(I don’t like Halflings, so I’m swiping this class from Devilmount as a “compensation class” for anyone who rolls crap for stats. Lumpen-Ones were originally created by Jack Shear for Devilmount, and also featured in Crumbling Epoch by Fictive Fantasies.) … Continue reading

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Revised Labyrinth Lord Multiclassing

(I’m swiping the “combining classes” rule from the Basic Fantasy RPG for my Labyrinth Lord campaigns. I think it’s a lot easier than the AD&D/AEC system.) The following replaces the AEC Multiclassing rules (p.24): At the referee’s option, characters may … Continue reading

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Revisionist Theology Pt. 3 – Artemis

This is my third Revisionist Theology post, converting the Empyrean gods of the Auran campaign to the Greek gods of AS&SH. Today I provide guidelines for Artemis. This one was tricky; Artemis is the goddess of the hunt, but I … Continue reading

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Revisionist Theology Pt. 2 – Apollo

As I mentioned in a previous post, I now regret replacing the classical Greek gods of Hyperborea (Apollo, Artemis) with their Empyrean equivalents from the Auran campaign setting (Ammonar, Ianna). I’m considering a ret-con, swapping all previous references of Ammonar … Continue reading

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Draining Characters of their Hard-Earned Gold

I’ve been running some low-level games for my kids lately. They’re really keen on knowing what they can buy with their ill-gotten loot. This came up as well in my previous Sakkara game, and I figured I should highlight “interesting things … Continue reading

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