Category Archives: House Rules

Gamer ADD – Dungeon Degenerates

I’ve got a ton of other projects and obligations on the go, but I’ve spent the past month playing way too much Dungeon Degenerates. Here’s the game blurb: Dungeon Degenerates: Hand of Doom takes place in the Dark Fantasy Realm … Continue reading

Posted in House Rules, Campaign Setting, Classes, Dungeon Degenerates | Tagged , , , , , , | Leave a comment

Eldritch Artifacts

Instead of “standard” magic items (swords +1 and the like), characters in my Black City campaign have been discovering eldritch artifacts. I’m using the guidelines from Realms of Crawling Chaos to create strange and alien items. In my opinion, the … Continue reading

Posted in Campaign Setting, House Rules, The Black City | Tagged , , , , , , , , | 2 Comments

Viking Templates

Vanilla ACKS is pretty close to the B/X baseline, with one big exception: Proficiencies. The thing that really sold me on ACKS proficiencies was the templates chapter in the Player’s Companion. Jeffro wrote about this before, so I’m just going … Continue reading

Aside | Posted on by | Tagged , , , , , , , , , , | Leave a comment

Simplified Magic Reagents

Update: The final draft of the ACKS Heroic Fantasy Handbook contains rules for “generic” reagents that I’ll use instead of the post below. I really like the idea in ACKS of using monster parts as special components for creating magical … Continue reading

Posted in Campaign Setting, House Rules, The Black City | Tagged , , , , , , | 1 Comment

Black City Character Builder

I’ve updated my customized ACKS Character Builder spreadsheet for the Black City campaign: Download: Black City Character Builder (2nd-lvl) (Excel spreadsheet) You’ll need a version of Excel that can use slicers to use this spreadsheet. Input your name, culture (Norse … Continue reading

Posted in Campaign Setting, Classes, House Rules, The Black City | Tagged , , , , | 1 Comment

Gnomes!

Tonight I was checking out the Dungeon Dozen, when I ran across the following most excellent picture by Jason Sholtis: Henceforth in my campaigns, all Gnomes shall have elongated skulls. This, obviously, is the reason for the pointy hats. (My … Continue reading

Posted in Campaign Setting, DolmenBarrow, House Rules, Operation Unfathomable, Races | Tagged , , , , , , | Leave a comment

Further Thoughts on ACKS Thieves

Thieves suck, as I noted in earlier post on Thievery in ACKS. I mitigated this by tweaking the odds on Thievery skills (and other, similar proficiences) – particularly at lower levels. I’m gearing up for a new ACKS campaign, which … Continue reading

Posted in House Rules | Tagged , , , | 2 Comments