Category Archives: Classes

Revisionist Theology Pt. 3 – Artemis

This is my third Revisionist Theology post, converting the Empyrean gods of the Auran campaign to the Greek gods of AS&SH. Today I provide guidelines for Artemis. This one was tricky; Artemis is the goddess of the hunt, but I … Continue reading

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Revisionist Theology Pt. 2 – Apollo

As I mentioned in a previous post, I now regret replacing the classical Greek gods of Hyperborea (Apollo, Artemis) with their Empyrean equivalents from the Auran campaign setting (Ammonar, Ianna). I’m considering a ret-con, swapping all previous references of Ammonar … Continue reading

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Revisionist Theology Pt. 1 – Mjölnir

I’ve been running my Astonishing ACKS campaign for a few years now. I’m pretty happy with how things are going, and am glad that I’ve archived a lot of my thoughts on this gameblog, but there are a few things … Continue reading

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Weapon Master Custom Class

Here’s a custom class that I put together a while back but forgot to post. The Weapon Master is a HD 1 / Fighting 3 variant who trades heavy armour and missile weapons for specialization with a favoured weapon. Download: … Continue reading

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ACKS Vivimancer

Continuing with yesterday’s biotech theme, I’m presenting an ACKSified version of the Vivimancer from Theorems & Thaumaturgy and the Complete Vivimancer. Vivimancers (also known as fleshcrafters) are mages who study the arcane manipulation of biological life. They typically evince the … Continue reading

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Rel – God of Thieves

(Another Hyperborean deity today, and an update to a custom class. I’m starting a new adventure soon, and one of the PCs is a Purloiner of Rel.) This demigod is associated with thievery, banditry, swindling, gambling, deception, backstabbing, ale, beer, … Continue reading

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Apes Victorious; Scientist Class

The PDF of Apes Victorious was released today by Goblinoid Games! (The print version will be available within a few weeks.) It uses the same rules system as Starships & Spacemen, but is also compatible with Mutant Future and Labyrinth … Continue reading

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