Tag Archives: Shaman

Black City – Shamanic Tradition

In an earlier post, I said that although I really like the one integrated Eldritch spell list in the ACKS Heroic Fantasy Handbook, in practice I prefer limiting selection to characters based on their magical tradition. I provided lists of … Continue reading

Posted in Campaign Setting, The Black City | Tagged , , , , , , , , | 2 Comments

Black City – Runic Tradition

There are a surprising number of magic-users in my Black City campaign, given that I was expecting a boatload of Viking reavers. In the ACKS Heroic Fantasy Handbook, ceremonialists practice their art within a set of traditions, each representing a … Continue reading

Posted in Campaign Setting, The Black City | Tagged , , , , , , , , , , | 3 Comments

Astonishing ACKS – Skandik Deities

(This post has been brewing for a while – since the PCs were in Brigand’s Bay, in fact. I tend to view the Skandiks of Vikland as “asshole Vikings”, typifying the worst stereotypes from Old Earth history. The reason, I … Continue reading

Posted in Astonishing ACKS, Campaign Setting, Classes, House Rules | Tagged , , , , , , , , , , , , , , , | 4 Comments

Shaman Spells

Shamans have access to different divine spells than clerics of Law, as described in the following tables. Instead of a holy symbol, a shaman must have a specially-prepared fetish to cast spells.

Posted in House Rules | Tagged , , , | 1 Comment

Spirit Guides

As noted in the shaman class description, a starting character begins play with one minor spirit ally or guide of his choice. It’s assumed that he has already performed the rites to summon this first guide. As he rises in … Continue reading

Posted in House Rules | Tagged , , , | 1 Comment


The shaman is a variant of the cleric class, a tribal priest of Neutral alignment. Shamans do not serve a deity or pantheon of gods. Instead, they act as a bridge between his people and the unseen spirit world. To … Continue reading

Posted in Classes, House Rules | Tagged , , , | Leave a comment