Tag Archives: Lesserton & Mor

Influences & Adventures

As I mentioned earlier, I mostly swipe other peoples’ stuff and mash it together for my games. In the case of the Black City campaign, the obvious primary source is Dan Arendt’s Black City Project, from his Dreams in the … Continue reading

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Urban Ruincrawl

(This is a companion to my earlier Hyperborean City Geomorphs post.) Way back in 2011 I ran a short-lived campaign set in Lesserton & Mor. (The pdf version is free now, so you should definitely download a copy!) Lesserton & … Continue reading

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New Race – The Tainted

The tainted are not so much a distinct species as a particular near-human sub-type. Common to Lesserton and environs, the tainted carry traces of beastman and mutant ancestry The tainted follow all the standard rules for near-humans, but automatically have … Continue reading

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Pathfinder Update

(The Pathfinder PCs managed to punch a hole into an alternate reality by disrupting a technomagic ritual beneath Mor.) (I wonder where this dimensional portal may lead…)

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Pathfinder Mutants & Magic

(Well, I’ve been running a Pathfinder Mutants & Magic campaign since April. The PCs are from Lesserton, and have been exploring various sites within Mor.) (I’m not planning on tracking a lot of the details online; it’s pretty much a … Continue reading

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Mutants & Magic d20

(So I might be able to run some tabletop sessions of Mutants & Magic. However, the group is leaning towards using the d20 ruleset. Looks like I’ll lose a lot of old-school street cred!)

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Lesserton & Mor

A while back, I picked up Lesserton & Mor from Faster Monkey Games. It’s a sourcebook for a vast ruined city (Mor), and the town inhabited by its descendants (Lesserton). Its approach is quite innovative, providing tables for the referee … Continue reading

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