Tag Archives: Minaria

Forbidden Magic & Corruption

(This post continues the theme from the past two days, providing information about the Invisible School and life as a Wizard in Minaria.) The Eaters of Wisdom: The Invisible School is secretly ruled by the Eaters of Wisdom, an Illuminati-style … Continue reading

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The Invisible School and You

(This is a follow-up to yesterday’s post, providing some rule hooks for the Invisible School.) The Invisible School refers both to the actual Invisible School on the shores of the Well of Lered as well as the whole system & … Continue reading

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The Life-Cycle of a Wizard

(Here’s an explanation about how Wizards work in my Age of Autarchs campaign. I’ve had this saved as a textfile in my folder of campaign notes and figured folks might be interested in it from a worldbuilding perspective.) (Note that … Continue reading

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Simplified Ceremonies

(One of the henchmen in our campaign is an Ecclesiastic – a ceremonial caster devoted to the Light of Truth. So far I’ve been handwaving his ceremonial casting, but in the background I’ve been thinking on how to treat ceremonial … Continue reading

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Orcs of Minaria

The Age of Autarchs game is going strong. I’m so busy with gaming that I haven’t posted to the blog at all. Here’s a quick-and-sloppy update about Orcs. This is the background for Ocs in Minaria: Orcs are grotesque beastmen … Continue reading

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Firearms in Minaria

(I ran a kickoff session for my new campaign last week. One of the questions I put to the players was whether they wanted gunpowder and firearms in the game. They decided to go for it, and one of the … Continue reading

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Giant Riding Birds of Minaria

Whether it’s psychedelic sleestaks, Giger-esque Hyperboreans, or lumpen-ones, I can never resist adding “weird” elements into my campaigns. The Age of Autarchs is a bit more “vanilla” than my previous games, but I’ve got one or two oddities I’d like … Continue reading

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