Tag Archives: Cleric

The Friar (Cleric Variant)

I’m adding the friar class as an option in my current campaign. It’s adapted from the Fantastic Heroes & Witchery RPG by Dominique Crouzet. Friars are all sorts of wandering preachers and simple parish priests, whose religious ideal is to … Continue reading

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Revisionist Theology Pt. 3 – Artemis

This is my third Revisionist Theology post, converting the Empyrean gods of the Auran campaign to the Greek gods of AS&SH. Today I provide guidelines for Artemis. This one was tricky; Artemis is the goddess of the hunt, but I … Continue reading

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Revisionist Theology Pt. 2 – Apollo

As I mentioned in a previous post, I now regret replacing the classical Greek gods of Hyperborea (Apollo, Artemis) with their Empyrean equivalents from the Auran campaign setting (Ammonar, Ianna). I’m considering a ret-con, swapping all previous references of Ammonar … Continue reading

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Revisionist Theology Pt. 1 – Mjölnir

I’ve been running my Astonishing ACKS campaign for a few years now. I’m pretty happy with how things are going, and am glad that I’ve archived a lot of my thoughts on this gameblog, but there are a few things … Continue reading

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Ysabel of Jörmungandr

In my earlier Stone of Sakkara game, I threatened the PCs with rival adventuring parties; specifically, the “Five Delvers” and the “Seekers”. Whenever the PCs left booty behind, they would return to find it looted by these enterprising competitors. Now … Continue reading

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Rel – God of Thieves

(Another Hyperborean deity today, and an update to a custom class. I’m starting a new adventure soon, and one of the PCs is a Purloiner of Rel.) This demigod is associated with thievery, banditry, swindling, gambling, deception, backstabbing, ale, beer, … Continue reading

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Astonishing ACKS – Skandik Deities

(This post has been brewing for a while – since the PCs were in Brigand’s Bay, in fact. I tend to view the Skandiks of Vikland as “asshole Vikings”, typifying the worst stereotypes from Old Earth history. The reason, I … Continue reading

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