Half-Goats in DolmenBarrow

Requirements: CON 9
Ability Modifiers: CON +1, INT -1, CHA -2
Ability Min/Max: STR 6/18, DEX 3/17, CON 9/19, INT 3/15, WIS 3/14, CHA 3/12

Half-Goat with skillfully-concealed horn nubs (Credit: Charles LeBrun)

Half-goats result from matings between humans and goatfolk. The majority of these cross-breeds are moronic half-wits; player character half-goats are assumed to be within the rare 10% of goatman hybrids of near-normal intellect.

Each half-goat possesses a few goatish features – such as a goatee beard (even on goat-women), goat eyes, goats hooves in place of feet, or a rudimentary tail ending in a tuft of coarse hair. They also have small nub-horns, no longer than an inch, atop their heads. Their butt attack is thus not particularly to be feared, although their thick, bony skull can still deliver a blow of some force (1d6 damage). Those who have goat eyes (30% chance) will possess infravision which functions up to 30′ distance.

Half-goats speak Woldish (common) and Caprice.

HALF-GOAT SAVING THROWS:

Half-goats are hardy beings, resistant to magic and poison, and receive the following saving throw bonuses:

  • +2 save versus breath attacks
  • +4 save versus poison
  • +1 save versus petrify or paralyze
  • +1 save versus wands
  • +2 save versus spells or spell-like devices

GOAT-MAN CLASSES AVAILABLE:

Assassin 10
Bard 4
Cleric 4
Druid 4
Fighter 12
Friar 4
Magic-User 4
Mountebank 6
Thief 12
Ranger 6
Witch 6

HALF-GOAT THIEF SKILL ADJUSTMENTS:

Pick Locks -7%
Find and Remove Traps -5%
Pick Pockets -5%
Climb Walls +10%
Hear Noise +1*

* Half-goats receive a better dice range for hearing noises. For example, 1st level half-goat thieves hear noises on a 1-3, and at 9th level it is 1-5. Hear noise may never be better than 1-5.

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About K-Slacker

Gamer and referee for online gameblogs.
This entry was posted in DolmenBarrow, House Rules, Races and tagged , , , , , . Bookmark the permalink.

One Response to Half-Goats in DolmenBarrow

  1. Pingback: Thoughts on Barrowmaze (Part 1) | Mutants & Magic

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