Astonishing ACKS – Berserker Class

UPDATE (08-Jul-16): A Berserker Class Summary is now available.

Hyperborean BerserkerA battlerager class for human characters.

HD 2 (d8), Fighting 2 (3 trade-offs).

Base XP: 1000 + 1000 (+ 450 375) = 2450 for 2nd.

All Fighting Styles: Two-weapon, weapon & shield, two-handed weapons.
Broad Weapon Selection: All melee weapons (one-handed and two-handed).
Broad Armour Selection: Chain or lighter, shields allowed.
Custom Powers: Fighting Fury; Savage Resilience; Animal Magnetism (@ 5th). Damage bonus in melee only.

Maximum Level: 14th.
Prime Requisite: Strength and Constitution.
Requirements: STR & CON 9 or more; INT 15 or less. Chaotic alignment
Proficiencies: As Barbarian; minus Berserkergang, Precise Shot, Sniping, and Weapon Finesse; plus Dungeon Bashing, Gambling, Intimidation, and Kin-Slaying.
Attack Throws: As Fighter.
Saving Throws: As Fighter.
Magic Items: As Fighter.
Stronghold: Chieftain’s Hall, as Barbarian.

Hyperborea HR


About K-Slacker

Gamer and 5th-level magic-user.
Aside | This entry was posted in Astonishing ACKS, Classes, House Rules and tagged , , , , . Bookmark the permalink.

One Response to Astonishing ACKS – Berserker Class

  1. Pingback: Astonishing ACKS – Pictish Painted Warrior | Mutants & Magic

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